![]() ![]() Ī sub query: can i use the catmull clark submurf (whatever is the name) to only a specific portion of an object (say only a specific edge) - this would solve my problem. so where i should have 128 line segments i have more than that.Īnother small doubt : how to rotate (rather revolve ) an object around not any particular global axis but rotate about an axis which is normal to a particular face of some another objectĪnother small one : how to get an object welded to another object (weld an edge (say the end circle of a tube) to a face (say of a cube) ) such that the join is not sharp but smooth (like curved edges). but on doing that i get some of the new vertices (on the mid point) connected to some of the adjacent vertices on the circle. then i use knife cut to add additional vertices on the mid point of the radii. I have a circle (64 segments) where i draw 64 radius connecting each vertex to the center using extrude -> scale to 0. ![]() Also, the knife will try to maintain 4-sided faces in your model, so sometimes it will insert an extra vertex if you are cutting adjacent edges.īy the way, number of concentric circles are more than one. Try selecting only those edges you want cut. The knife tool works by cutting any edge it crosses, so it will cut edges that you might not even be able to see, if they are selected when you use the knife. Hit to go to Object mode and you can add a separate object. What is the best way to remove a whole edge loop from an edge selection in Blender 2. Your two objects are getting joined because you are in Edit mode when you add the second one. Sorry not working, see updated post above. Alt F to fill, then Alt J to try and remove unnecessary triangles. You can convert the topology to quads with the Tris To Quads function (select all the faces then Alt + J ). Depending on the topology of the mesh, you could try: Grid fill ( Ctrl F > Grid fill ). otherwise, you might be able to select a faceloop (Shift-R) that borders the circle and deselect the extra loop you selected (Alt-B, alt-leftclick on the other loop)įor external circles you can probably select everything and deselect the internal ones using the box-selection (or rather, the circle-selection thingie, whatever you call it) tool. Loop selection doesn't work with triangular topology, because at an intersection, it can't determine which path to choose. if it isn’t on an edge of your object) you can select it with the loop select tool (alt-b) probably.
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